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Max TV Color Artist (from Sebastian Langnickel)

ŽwŠöŽÒ‚̃^ƒNƒg‚©‚琁‚«o‚·F‚Æ‚è‚Ç‚è‚̉Œ‚ª‘å•Ï”ü‚µ‚¢ì•iBŒ»ŽÀ‚É‚Í‚È‚¢ƒp[ƒeƒBƒNƒ‹‚ðŽÀŽÊ‰f‘œ‚É—Z‡‚³‚¹Aƒc[ƒ‹‚Ì–Ê”’‚³‚ªŒ©Ž–‚ɍì•i‚ɏ¸‰Ø‚³‚ê‚Ä‚¢‚Ü‚·B

MOTOR / AMBIENT REEL (from KU-SCHNEIDER)

‚±‚¿‚ç‚Ì–³”‚̃Jƒ‰ƒtƒ‹‚ÈŒõ‚̐ü‚à Particular »BParticular ‚Í—±Žq‚≌‚Æ‚¢‚Á‚½ƒp[ƒeƒBƒNƒ‹‚É—¯‚܂炸A—lX‚ÈŒ`ó‚ðì¬‚·‚邱‚Æ‚ª‰Â”\‚Å‚·B

Parallax Night | Living Pictures (from Marcel Sygula)

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Trapcode planet (from Philipp Pavlov)

ƒvƒ‰ƒOƒCƒ“‚ðŽg‚Á‚½’n‹…‚̃Cƒ[ƒWBAfter Effects ‚̃vƒ‰ƒOƒCƒ“‚́ATrapcode Particular ‚Ì‚Ù‚©ATrapcode FormAPlexus ‚ªŽg‚í‚ê‚Ä‚¢‚Ü‚·Bƒ`ƒ…[ƒgƒŠƒAƒ‹‚Í‚±‚¿‚çuTutorial 1: Create Trapcode Planet from scratch step-by-stepv

Trapcode Particular Žå‚È‹@”\

Particular 2.2 ƒAƒbƒvƒf[ƒg
Particular 2.2 V‹@”\Ð‰îi‰pŒêj
  • Layer RGB Usage ƒRƒ“ƒgƒ[ƒ‹‚É RGB-XYZ Velocity ‚ª’ljÁF ƒp[ƒeƒBƒNƒ‹‚Ì Velocityi‹­“xj‚ð Emitter ‚Æ‚µ‚Đݒ肵‚½ƒŒƒCƒ„[‚Ì RGB’l‚©‚ç“K—p‚Å‚«‚Ü‚·B‚±‚ê‚É‚æ‚è Twixtor Pro ‚Ȃǂ̃c[ƒ‹‚©‚琶¬‚µ‚½ƒ‚[ƒVƒ‡ƒ“ƒxƒNƒ^[‚ð—˜—p‚µ‚āAƒp[ƒeƒBƒNƒ‹‚̃Gƒ~ƒbƒ^[‚Æ‚µ‚ÄŽg—p‚Å‚«‚Ü‚·B
  • Layer Emitter ƒTƒuƒOƒ‹[ƒv‚ɃfƒtƒHƒ‹ƒg‚́uStillvƒ‚[ƒh‚ª’ljÁF“®‚«‚Ì–³‚¢ƒŒƒCƒ„[‚ð Layer Emitter ‚ÉŽg—p‚·‚éÛ‚ɐݒ肵‚Ü‚·B‚±‚ê‚É‚æ‚èAAux System ‚ðŽg—p‚µ‚ăp[ƒeƒBƒNƒ‹‚©‚çƒp[ƒeƒBƒN‚·‚é‚𔭐¶‚³‚¹‚éê‡‚ɁA ƒAƒ‹ƒtƒ@’l‚ª"0"‚͈̔͂ł̃p[ƒeƒBƒNƒ‹‚𖳌ø‰»‚µ‚Ü‚·B
  • World Transform ƒpƒ‰ƒ[ƒ^[‚ª‰ü–¼FWorld Tranform ‚ÌŠeƒpƒ‰ƒ[ƒ^[–¼Ì‚ɁuWv‚ª’ljÁ‚³‚ê‚Ü‚µ‚½B‚±‚ê‚É‚æ‚èAWorld Transform ƒpƒ‰ƒ[ƒ^[‚ł̃GƒNƒXƒvƒŒƒbƒVƒ‡ƒ“¶¬‚ª‰Â”\‚É‚È‚è‚Ü‚µ‚½B
  • Lights Unique SeedsFEmission Extras ƒRƒ“ƒgƒ[ƒ‹‚É Lights Unique Seeds ƒRƒ“ƒgƒ[ƒ‹‚ª’ljÁB•¡”‚̃‰ƒCƒg‚ðƒGƒ~ƒbƒ^[‚Æ‚µ‚Đݒ肵‚Ä‚¢‚éê‡AŠeƒ‰ƒCƒg‚Ɂuƒ‰ƒ“ƒ_ƒ€‚³v‚ð“K—p‚³‚¹AƒV[ƒ“‚ɃoƒŠƒG[ƒVƒ‡ƒ“‚ð‰Á‚¦‚邱‚Æ‚ª‚Å‚«‚Ü‚·B‚Ü‚½ALights Unique Seeds ‚́AStreaklet ‚̃‰ƒ“ƒ_ƒ€‚É‚à‰e‹¿‚·‚é‚̂ňقȂ郉ƒCƒg‚ª•Ê‚Ì Streaklet ‚𐶐¬‚·‚邱‚Æ‚à‰Â”\‚Å‚·B¦–{‹@”\‚ðŽg—p‚·‚é‚ɂ́ARandon Seed ‚ð65536 ˆÈã‚ɐݒ肷‚é•K—v‚ª‚ ‚è‚Ü‚·B
  • Rendering ƒRƒ“ƒgƒ[ƒ‹‚É Particle Amount ƒpƒ‰ƒ[ƒ^[‚ª’ljÁF Emitter > Particles/sec ‚Ì’l‚ªƒL[ƒtƒŒ[ƒ€‚³‚ê‚Ä‚¢‚éÛ‚ɁAƒvƒŒƒrƒ…[‚Å•\Ž¦‚³‚ê‚éƒp[ƒeƒBƒNƒ‹‚̐”‚𒲐®‚Å‚«‚Ü‚·B
  • Turbulence Field ‚Ì Affect Position ƒRƒ“ƒgƒ[ƒ‹‚ªƒ}ƒCƒiƒX’l‚ɑΉžFƒ}ƒCƒiƒX’l‚ւ̑Ήž‚ŁA‚æ‚蕝L‚¢ƒRƒ“ƒgƒ[ƒ‹‚ª‚Å‚«‚é‚悤‚É‚È‚è‚Ü‚µ‚½B
  • ƒp[ƒeƒBƒNƒ‹‚̍ő吔‚ª‘‰ÁF‰ÂŽ‹‰Â”\‚ȃp[ƒeƒBƒNƒ‹Å‘吔‚ªA2000–œ‚É‘‰Á‚³‚ê‚Ü‚µ‚½B
  • Layer Grid Emitter ‚̃oƒOC³FƒAƒ‹ƒtƒ@‚ª"0"‚̍ۂɁAƒp[ƒeƒBƒNƒ‹‚𐳏í‚É–³Œø‰»‚µ‚Ü‚·B

Trapcode Suite 12AParticular 2‚ð‚²—˜—p‚̃†[ƒU[‚Ì•û‚́AÅV‚̃Cƒ“ƒXƒg[ƒ‰[‚ŁuTrapcode Particular 2.2 v‚É–³žƒAƒbƒvƒf[ƒg’¸‚¯‚Ü‚·Bi2012/10/29j

shading
Shading ‹@”\

After Effects ‚ōőå128‚̃‰ƒCƒg‚ðŽg‚Á‚āAƒp[ƒeƒBƒNƒ‹‚ðƒVƒF[ƒfƒBƒ“ƒO‚µ‚Ü‚·B ƒVƒF[ƒfƒBƒ“ƒO‚ŁAŒõ‚Ì—Ž‚¿ž‚Ý‚ðƒGƒ~ƒ…ƒŒ[ƒg‚µ‚āA‚æ‚莩‘R‚ȃ‰ƒCƒeƒBƒ“ƒO‚ð‰‰o‚µ‚Ü‚·B

shadowlets
Shadowlets ‹@”\

Shadowlet ‹@”\‚ðŽg‚Á‚āAƒƒCƒ“‚ƃTƒu‚̃p[ƒeƒBƒNƒ‹‚ɉe‚ð—Ž‚Æ‚·‚±‚Æ‚ª‚Å‚«A’Pˆê‚̃‰ƒCƒgƒ\[ƒX‚©‚烊ƒAƒŠƒXƒeƒBƒN‚È self-shadowingiƒZƒ‹ƒtƒVƒƒƒhƒEj‚ð‰Á‚¦‚Ü‚·B

‚±‚Ì‹@”\‚́Aƒ‰ƒCƒg‚̃\[ƒX‚©‚ç‰e‚ð‚‚­‚èAƒV[ƒ“‚ɐ[“xŠ´‚ð‰‰o‚µ‚Ü‚·B

Streaklets
Streaklet

StreakletiˆîÈ‚Ì—±j‚́AApple ipod ‚â Sprint ‚̃Rƒ}[ƒVƒƒƒ‹‚ÅŒ©‚©‚¯‚éA’·‚¢”š”­ƒ^ƒCƒv‚̃‰ƒCƒgŒø‰Ê‚ɍœK‚Å‚·B

SpeedUp
ƒŒƒ“ƒ_ƒŠƒ“ƒOƒXƒs[ƒh‚ª2”{‚ÉŒüã

ƒ}ƒ‹ƒ`ƒRƒAƒvƒƒZƒbƒT[‚𐶂©‚µ‚āA–ˆ•b‰½\–œ‚à‚̃p[ƒeƒBƒNƒ‹‚ðƒŒƒ“ƒ_ƒŠƒ“ƒO‚·‚邱‚Æ‚ª‚Å‚«‚Ü‚·BV‚µ‚¢3DƒŒƒ“ƒ_ƒŠƒ“ƒOƒGƒ“ƒWƒ“‚́Aƒp[ƒeƒBƒNƒ‹‚ɉe‚ð‰Á‚¦A‚³ ‚ç‚ɃXƒs[ƒh‚à‹Œƒo[ƒWƒ‡ƒ“‚É”ä‚ׂÄ2”{‚É‚È‚è‚Ü‚µ‚½B

Custom Particle
ƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹

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v1.5‚Æv2‚Ƃ̌݊·«
‹Œƒo[ƒWƒ‡ƒ“‚Ƃ̌݊·«

Particular 2 ‚́Ayv1.5.1z‚ō쐬‚µ‚½ƒvƒƒWƒFƒNƒg‚ð“ǂݍž‚݁A‚Ù‚Ú“¯—l‚ÌŒø‰Ê‚ðÄŒ»‚µ‚È‚ª‚çV‹@”\‚ð“K—p‚·‚邱‚Æ‚ª‚Å‚«‚Ü‚·B
ƒo[ƒWƒ‡ƒ“2‚ŁA‹Œƒo[ƒWƒ‡ƒ“‚̐ݒ肪‚»‚Ì‚Ü‚ÜŽg—p‚·‚邱‚Æ‚ª‰Â”\‚Å‚·B

Full Floating-Point Support iƒtƒ[ƒeƒBƒ“ƒOƒ|ƒCƒ“ƒg‚̃Tƒ|[ƒgj

‰ü‘P‚³‚ꂽƒrƒbƒg[“xƒTƒ|[ƒg‚́AƒnƒCƒNƒIƒŠƒeƒB‚È32bit/ƒ`ƒƒƒ“ƒlƒ‹‚ł̃Œƒ“ƒ_ƒŠƒ“ƒO‚ðŽÀŒ»Bƒtƒ‹ƒŒƒ“ƒWo—͂ŁAHDRiƒnƒCƒ_ƒCƒiƒ~ƒbƒNƒŒƒ“ƒWjƒAƒEƒgƒvƒbƒg‚ð‰Â”\‚É‚µ‚Ü‚·B

User-driven Improvements iƒ†[ƒU[‚̃j[ƒY‚ÉŠî‚¢‚½‰ü‘Pj

ƒo[ƒWƒ‡ƒ“2‚́A‚½‚­‚³‚ñ‚̏¬‚³‚ȉü‘P‚às‚¢‚Ü‚µ‚½B

  • - ƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹ƒŒƒCƒ„[‚́AParticular‚Æ“¯ƒtƒŒ[ƒ€‚©‚çŠJŽn‚·‚é•K—v‚Í‚ ‚è‚Ü‚¹‚ñB
  • - V‹KƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹‚̃^ƒCƒ€ƒTƒ“ƒvƒŠƒ“ƒO ƒ‚[ƒh
  • - Adobe ƒJƒ‰[ƒsƒbƒJ[‚̃Tƒ|[ƒg
  • - ‚»‚Ì‘¼ƒoƒOƒtƒBƒbƒNƒXA‹@”\‰ü‘P‚È‚Ç
Auxiliary Particlesi•â•ƒp[ƒeƒBƒNƒ‹j

Particular ‚ł́Aƒp[ƒeƒBƒNƒ‹‚ªƒp[ƒeƒBƒNƒ‹‚ð•ú‚‚±‚Æ‚ª‚Å‚«AƒIƒuƒWƒFƒNƒg‚ª‹P‚«‚≌‚Å‚½‚È‚Ñ‚©‚¹‚邱‚Æ‚ª‚Å‚«‚Ü‚·B

Physics Time Factori•¨—ŽžŠÔ“I—vˆöj

‰f‰æuMatrixv‚̂悤‚ɁAƒJƒƒ‰‚ðˆÚ“®‚·‚éÛ‚ɁAŽžŠÔ‚ðŽ~‚߂邱‚Æ‚ª‚Å‚«‚Ü‚·B

Non-Square Pixelsi”ñ³•ûŒ` ƒsƒNƒZƒ‹j

Particular ‚́A”ñ³•ûŒ`ƒsƒNƒZƒ‹‚̃AƒXƒyƒNƒg”ä‚𐳊m‚ɏˆ—‚µ‚Ü‚·B

Reflection Maps iƒŠƒtƒŒƒNƒVƒ‡ƒ“ƒ}ƒbƒvj

ƒeƒNƒXƒ`ƒƒ‚Ì‘½ŠpŒ`ƒp[ƒeƒBƒNƒ‹‚́AƒŒƒCƒ„[‚ŃŒƒtƒŒƒNƒVƒ‡ƒ“ƒ}ƒbƒv‚Æ‚µ‚ÄŽg—p‚Å‚«A3D‹óŠÔ‚ʼnñ“]‚·‚éƒp[ƒeƒBƒNƒ‹‚Ƀ_ƒCƒiƒ~ƒbƒN‚ȃJƒ‰[ƒ`ƒFƒ“ƒW‚ð‰Á‚¦‚邱‚Æ‚ª‚Å‚«‚Ü‚·B‚±‚Ì‹@”\‚́A‰ñ“]‚µ‚Ä‚¢‚éƒp[ƒeƒBƒNƒ‹‚É‚«‚ç‚ß‚«‚ð‰Á‚¦‚é‚Ì‚É“K‚µ‚Ä‚¢‚Ü‚·B

Transform Your World i¢ŠE‚ðƒgƒ‰ƒ“ƒXƒtƒH[ƒ€j

Transform Worldiƒgƒ‰ƒ“ƒXƒtƒH[ƒ€‚µ‚½¢ŠEj‹@”\‚́A‘S‚Ẵ[ƒNƒXƒy[ƒX‚ð3D‹óŠÔ ‚ŃIƒtƒZƒbƒg‚Ü‚½‚͉ñ“]‚³‚¹‚邱‚Æ‚ª‚Å‚«‚Ü‚·BAfter Effects ‚̃Jƒƒ‰‚ðˆÚ“®‚³‚¹‚¸ ‚ɁAƒAƒjƒ[ƒVƒ‡ƒ“‚̏_“‚ð‚‚ß‚Ü‚·B

Rotation, Rotation, Rotationi‰ñ“]j

ƒeƒNƒXƒ`ƒƒ‚Ì‘½ŠpŒ`ƒp[ƒeƒBƒNƒ‹‚́A3D‹óŠÔ‚ŁAƒ‰ƒ“ƒ_ƒ€‚È•ûŒüAƒXƒs[ƒh‚ʼnñ“]‚·‚邱‚Æ‚ª‰Â”\‚Å‚·Bƒp[ƒeƒBƒNƒ‹‚́Aƒ‚[ƒVƒ‡ƒ“‚Ì•ûŒü‚ÖŽ©“®“I‚É•ûŒü‚¯‚ç‚ê‚Ü‚·B

Many Viewsi•¡”‚̃rƒ…[j

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Presets for SD and HD iSDAHD‘Ήž‚̃vƒŠƒZƒbƒgj

ƒo[ƒWƒ‡ƒ“2‚́ASD‚ÆHD‰ð‘œ“x‚ðƒTƒ|[ƒg‚µ‚½AƒAƒbƒvƒf[ƒg‚³‚ꂽ45Ží‚̃vƒŠƒZƒbƒg‚𓋍ځB

ƒJƒƒ‰‚̃Cƒ“ƒeƒOƒŒ[ƒVƒ‡ƒ“

Particular 2‚́AAfter Effects ‚̃Rƒ“ƒ|ƒWƒVƒ‡ƒ“ƒJƒƒ‰‚Æ‚ÌŠ®‘SƒCƒ“ƒeƒOƒŒ[ƒVƒ‡ƒ“‚ð’ñ‹Ÿ‚µ‚Ü‚·B

Built-In Helpiƒrƒ‹ƒhƒCƒ“ƒwƒ‹ƒvj

ƒ†[ƒU[ƒKƒCƒh‚́AƒXƒeƒbƒv‚²‚Ƃ̉ðà‚ðŒfÚ‚µ‚Ä‚¢‚Ü‚·B

Motion Bluriƒ‚[ƒVƒ‡ƒ“ƒuƒ‰[j

ƒrƒ‹ƒhƒCƒ“ƒ‚[ƒVƒ‡ƒ“ƒuƒ‰[‚́Aƒp[ƒeƒBƒNƒ‹‚Ì“®‚«‚ð‚æ‚胊ƒAƒ‹‚É‚µ‚Ü‚·B

Trapcode Particular ƒTƒ“ƒvƒ‹ƒvƒƒWƒFƒNƒg

Trapcode Particular sample (from Christophe Clarey (IKESU))

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Particles on Erlend (from Mattias Peresini)

ƒŠƒYƒ€‚ɏæ‚è‚È‚ª‚牌‚ð“f‚­•¨‘́BTrapcode Particular ‚Æ SoundKeys ‚ðŽg—pB

Particular 2 Experiments - 03 - Dandelion (from Dino Muhic)

ƒrƒfƒIƒ^ƒCƒgƒ‹‚̓^ƒ“ƒ|ƒ|BŒõƒtƒ@ƒCƒo[A‚à‚µ‚­‚͉½‚©¶‚«•¨‚̐GŽè‚̂悤‚ÈŒ`ó‚ª‰ÔŠJ‚­‚悤‚ȃCƒ[ƒW‚Å‚·B

Smoke tests (from Peder Norrby)

ŽÀÛ‚̉Œ‚ð‘fÞ‚Æ‚µ‚ÄŠˆ—p‚µ‚½ƒXƒ‚[ƒN‚̃p[ƒeƒBƒNƒ‹‚Å‚·B

Space Swirls (from Peder Norrby)

‰Q‚ðŠª‚«‚È‚ª‚çL‚т郊ƒ{ƒ“‚̂悤‚ȃIƒuƒWƒFƒNƒg‚̃p[ƒeƒBƒNƒ‹‚Å‚·B

playing with fire (from Shabello)

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Particular v2 - Massive (from Peder Norrby)

‰Ô‰Î‚È‚Ç8‚‚̃p[ƒeƒBƒNƒ‹‚̃Cƒ[ƒW‚Å‚·BƒRƒ“ƒ|ƒWƒVƒ‡ƒ“‚ł́A‚Ù‚© Trapcode LuxAFormAHorizon ‚ªŽg—p‚³‚ê‚Ä‚¢‚Ü‚·B

Zen Alien (Trapcode Particular Experiment)
from DropDrop Studios

ƒVƒF[ƒfƒBƒ“ƒOAƒ‰ƒCƒeƒBƒ“ƒO ‚à Particular ‚ɂĐݒèBƒA[ƒeƒBƒXƒg‚ÍTrapcode Suite ‚̃vƒ‰ƒOƒCƒ“‚ðŽg‚Á‚½ƒRƒ“ƒ|ƒWƒVƒ‡ƒ“W Light Effects for Trapcode Suite ‚È‚Ç‚àŽèŠ|‚¯‚Ä‚¢‚é Cassidy Bisher ŽB

Trapcode Particular ƒgƒŒ[ƒjƒ“ƒO

Particular bounce

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Particular bounce

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Particular bounce

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Particular bounce

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Red Giant TV Episode 89 - Tempo:
Up in Flames - Realistic and Slow Motion Fire Effectsi‰pŒêj

Reel Smart Motion BlurATwixtor ‚ðŽg‚Á‚½ƒŠƒAƒ‹‚ȉŠ‚̃p[ƒeƒBƒNƒ‹‚̍쐬•û–@‚Å‚·B

Trapcode Particular Essentials (from DanStevers.com)i‰pŒêj

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Trapcode Particular Žû˜^@ƒvƒŠƒZƒbƒg

  • Cloud Chamber
  • Crazy Thing
  • Electron Dance
  • Explode Out
  • Explode Out Dark
  • Explode Up
  • Explode Up Dark
  • Fire Starter
  • Fireworks Bi Directional
  • Fireworks Round
  • Fireworks Smoke Disc
  • Fireworks Smoke Round
  • Flame Fast
  • Flame Slow
  • Gas Flame
  • Glow Field
  • Glow Trail
  • Grid Across
  • Grid Across Rotate
  • Grid Fall
  • Grid Sphere
  • Organic Lines
  • Organic Lines Motion
  • Particular Dance
  • Sky Type
  • Smoke
  • Smoke Dark
  • Smoke Darker
  • Smoke Magic
  • Smoke Sky
  • Smoke Type
  • Smoke Wizard
  • Snowy Night 1
  • Snowy Night 2
  • Starfield Static 1
  • Starfield Static 2
  • Starflight
  • Swarm Fireflies
  • Swarm Flies
  • Weld Blue
  • Weld Gold
  • Wipe Glow Colorful
  • Wipe Glow Orange
  • Wipe Gravity Orange
  • Wipe Star Dots

Red Giant / Trapcode ŽÐ»•iŽg—p‹K–ñ‚ɂ‚¢‚Ä

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