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Trapcode Form 2
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Trapcode Suite 13

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Trapcode Form 2.1 Upgrade (from v1)
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Trapcode Suite 13 Upgrade (from Suite 2007^ 2008^ 2008.5^ 2009^ 10 ^ 11 ^ 12) > ‰żŠiE‚Č’•¶

‹Œƒo[ƒWƒ‡ƒ“‚́uTrapcode Suitev‚đ‚šŽ‚ż‚̃†[ƒU[‚ÌŠF—l‚ɂ́AĆV‚́uTrapcode Suite 13v‚đŠ„ˆű‰żŠi‚Ć‚Č—˜—p’ž‚Ż‚éƒAƒbƒvƒOƒŒ[ƒh»•i‚đ‚Č—pˆÓ‚”‚Ä‚š‚è‚Ü‚·BuTrapcode Suite 2007^2008^2008.5^2009^10^11 ^ 12v‚đ‚šŽ‚ż‚Ì•û‚Ș‘ÎÛ‚Ć‚·B

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Form 1A‚à‚”‚­‚Í Trapcode 2009 ˆÈ‘O‚̃VƒŠƒAƒ‹‚đ‚šŽ‚ż‚Ì‚š‹q—l‚Í Form 2A‚à‚”‚­‚͍ƐV”Ć‚Ì Trapcode Suite ‚ÉŠÜ‚Ü‚ê‚é Form ‚đ”FŰ‚·‚邱‚Æ‚Ș‚Ć‚«‚Ü‚č‚ńB
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Trapcode Suite 12 ‚È‚Ç‹Œ»•i‚̃Cƒ“ƒXƒg[ƒ‰[‚́Aă‹L•Êƒy[ƒW‚ɂă_ƒEƒ“ƒ[ƒh’ž‚Ż‚Ü‚·B

Trapcode Form “źìŠÂ‹«^»•iŽd—l^ƒzƒXƒgƒAƒvƒŠƒP[ƒVƒ‡ƒ“‚Ì•K—vƒVƒXƒeƒ€\Ź

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‘ΉžƒAƒvƒŠƒP[ƒVƒ‡ƒ“F
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  • - Adobe After Effects CS6 / CC / CC 2014 / CC 2015 / CC 2015.3 / CC 2017
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  • - Windows 7 (64-bit)
  • - Windows 8 (64-bit)
  • - Windows 10 (64-bit)
  • - 4GB ˆÈă‚̃ƒ‚ƒŠ
  • - ƒn[ƒhƒfƒBƒXƒN‚É50MB ˆÈă‚Ì‹ó‚«—e—Ê
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  • - Mac OS X 10.8
  • - Mac OS X 10.9
  • - Mac OS X 10.10
  • - Mac OS X 10.11
  • - Mac OS X 10.12
  • - Intel Mac
  • - 4GB ˆÈă‚̃ƒ‚ƒŠ
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  • - ŠJ”­ŒłFTrapcode
  • - ƒCƒ“ƒ^[ƒtƒFƒCƒXF‰pŒê”Ć
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Trapcode Form »•iŠT—v

Form ‚́AAfter Effects‚ƁAOBJ‚Ì3Dƒ‚ƒfƒ‹A3DƒV[ƒNƒGƒ“ƒX‚©‚ç3Dƒp[ƒeƒBƒNƒ‹‚𐶐Ź‚Ć‚«‚éAÀ•WŽČiƒOƒŠƒbƒhjƒx[ƒX‚Ì3Dƒp[ƒeƒBƒNƒ‹ƒ\ƒtƒg‚Ć‚·B

“ŻŽĐ‚Ì Particular ‚Ì‚æ‚€‚ɁA—±Žqiƒp[ƒeƒBƒNƒ‹j‚𔭐¶AÁ–Ć‚ł‚č‚éƒ\ƒtƒg‚Ƃ͈قȂèA3D‚Ì‹óŠÔăiX,Y,Z‚Ì3DÀ•WŽČj‚É‘¶Ę‚·‚é—±Žq‚Ì‘ć‚«‚łAŒ`óAFA–§“x‚È‚Ç‚đƒRƒ“ƒgƒ[ƒ‹‚”A—lX‚ÈŒ`ó‚đìŹ‚”‚Ü‚·B

—±Žq‚ȘW‚Ü‚èˆê‚‚̌`‚đì‚Á‚œ‚èA‹t‚Ƀ`ƒŠ‚Ì‚æ‚€‚É•Ș—ô‚ł‚č‚éƒAƒjƒ[ƒVƒ‡ƒ“‚ÉĆ“K‚Ć‚·B—á‚Š‚΁AƒeƒLƒXƒg‚⃍ƒSA3Dƒ‚ƒfƒ‹‚ȘA»‚Ì‚æ‚€‚É•ö‚ê—Ž‚ż‚éA”š”­‚”‚ÄŽU‚é‚Æ‚ą‚Á‚œVFX‚đìŹ‚Ć‚«‚Ü‚·B

ƒo[ƒWƒ‡ƒ“2‚Ƃ́Aƒp[ƒeƒBƒNƒ‹‚đì‚éƒOƒ‹[ƒvŒ`ó‚ÉOBJƒtƒ@ƒCƒ‹‚Ș‘ΉžB3Dƒ\ƒtƒg‚ĆìŹ‚”‚œ3Dƒ‚ƒfƒ‹‚â3DƒV[ƒNƒGƒ“ƒX‚©‚ç3Dƒp[ƒeƒBƒNƒ‹‚𐶐Ź‚Ć‚«‚Ü‚·B‚Ü‚œƒVƒF[ƒfƒBƒ“ƒO‹@”\‚đ“‹ÚBAfter Effects ‚̃‰ƒCƒg‚đŽg‚Á‚ăp[ƒeƒBƒNƒ‹‚̃Oƒ‹[ƒv‚â—±Žq‚ɉA‰e‚đ‚‚Ż‚ç‚ê‚é‚æ‚€‚É‚È‚è‚Ü‚”‚œB

‚Ù‚©48‚ÌOBJƒtƒ@ƒCƒ‹A5‚‚ÌOBJƒV[ƒNƒGƒ“ƒX‚đŽû˜^BV‚œ‚È19‚̃vƒŠƒZƒbƒg‚̒ljÁ‚ȂǁB‘œ”‚Ì‹@”\‚ȘŠg’Ł‚ł‚ê‚Ä‚ą‚Ü‚·B

‚»‚Ì‘Œ‹@”\‚Ƃ́AAudio ReactorsiƒI[ƒfƒBƒIƒŠƒAƒNƒ^[j‚É‚æ‚èAƒTƒEƒ“ƒh‚âƒ{ƒCƒX‚̉čŒč‚ƃAƒjƒ[ƒVƒ‡ƒ“‚Ì“ŻŠú‚đŽÀŒ»BƒI[ƒfƒBƒI‚ɘA“ź‚”‚œ”ü‚”‚ąƒp[ƒeƒBƒNƒ‹‚đŽ©“ź¶Ź‚·‚éAƒI[ƒfƒBƒIƒrƒWƒ…ƒAƒ‰ƒCƒU[‚Æ‚”‚Ä—˜—p‚Ć‚«‚Ü‚·B

‚Ü‚œA“rŰ‚ê‚Ì‚È‚ąƒ‹[ƒv‰f‘œ‚ÌìŹ‚âAˆÙ‚Ȃ郌ƒCƒ„[‚đƒp[ƒeƒBƒNƒ‹‚̃}ƒbƒv‚ÉŽg‚€‚±‚Æ‚à‰Â”\‚Ć‚·Bƒp[ƒeƒBƒNƒ‹‚Ì“ź‚«‚Ì‚Ę‚đ•ÊƒIƒuƒWƒFƒNƒg‚É”œ‰f‚ł‚č‚邱‚Æ‚ĆA—á‚Š‚΃eƒLƒXƒg‚⃍ƒS‚𗱎q‰»‚ł‚č‚é‚Æ‚ą‚Á‚œ‰‰o‚Șs‚Š‚Ü‚·B

—h‚ê‚鐅–ʁA”R‚Šă‚Ș‚鉊A—Ź‚ê‚鎅A‚ä‚ç‚ß‚­ƒI[ƒƒ‰‚ȂǁA—L‹@“I‚È“ź‚«‚đƒCƒ[ƒW‚ł‚č‚é3Dƒp[ƒeƒBƒNƒ‹‚ÌìŹ‚đŽèŒy‚ÉŽÀŒ»‚·‚é Trapcode FormB‚ș‚Đ‚ ‚È‚œ‚̍ì•i‚ƐV‚œ‚È3Dƒp[ƒeƒBƒNƒ‹ƒAƒjƒ[ƒVƒ‡ƒ“‚đ‚šŽŽ‚”‚­‚Ÿ‚ł‚ąB

Trapcode Form ƒGƒtƒFƒNƒg‰đà

Trapcode Form ‚đƒrƒfƒI‚ĆĐ‰îI
3Dƒ‚ƒfƒ‹‚đŠˆ—p‚”‚œƒp[ƒeƒBƒNƒ‹‚ÌìŹ•û–@‚È‚Ç

Adobe ‰f‘œm AEŽè•i‚Ć‚à‚š‚È‚¶‚ʏ•û’B˜YŽ‚ȘAƒGƒtƒFƒNƒg‚Ì–Ê”’‚ł‚đ‚œ‚Á‚Ő‚è‚ÆĐ‰î‚·‚é Effect RecipeiƒGƒtƒFƒNƒgEƒŒƒVƒsjI‘æ“ń’e‚ɂāAyTrapcode Fromz‚đ‰đà’ž‚«‚Ü‚”‚œB

Form ‚ÌŠeƒpƒ‰ƒ[ƒ^[‚ÌŽg‚ą•û‚©‚çAŽÀÛ‚̍ì—á‚܂ƁA’š”J‚É‚ČĐ‰î‚”‚Ä‚š‚è‚Ü‚·BForm ‚Ș‚Í‚¶‚ß‚Ä‚Ì•û‚©‚çAŽÀÛ‚ɐ»•i‚đŽg‚í‚ê‚Ä‚ą‚郆[ƒU[‚Ì‚Ę‚È‚ł‚܂܂ƁA‚ș‚ĐŽÀÛ‚̍ì•iì‚è‚ÌŽQl‚Æ‚”‚Ä‚š–𗧂Ă­‚Ÿ‚ł‚ąB

ƒp[ƒg1FForm ‚̃pƒ‰ƒ[ƒ^[‰đà
ƒp[ƒg2FForm ‰ž—p•ÒuƒTƒEƒ“ƒh‚ɍ‡‚í‚č‚œƒp[ƒeƒBƒNƒ‹‚̐¶Źv<ì—á1>
ƒp[ƒg3FForm ‰ž—p•Òu»‚Ì‚æ‚€‚ɏÁ‚Š‚éƒeƒLƒXƒg‚̃p[ƒeƒBƒNƒ‹¶Źv<ì—á2>@u3DƒIƒuƒWƒFƒNƒg‚đŽg—p‚”‚œƒp[ƒeƒBƒNƒ‹ƒAƒjƒ[ƒVƒ‡ƒ“v<ì—á3>

Trapcode Form ƒMƒƒƒ‰ƒŠ[EŽg—pì•i

afloat (from Barbecue)

Form ‚̃tƒ‰ƒNƒ^ƒ‹ƒtƒB[ƒ‹ƒh‚đŽg‚Á‚ÄìŹ‚ł‚ê‚œA…’†‚ĆŽ©—R‚É—h‚ê‚éƒVƒ‹ƒN‚Ì‚æ‚€‚ȃCƒ[ƒW‚Ć‚·B

Form flow (from Pierre Henni)

Form ‚ç‚”‚ąƒrƒWƒ…ƒAƒ‹‚̈ꂁAƒtƒ‰ƒNƒ^ƒ‹ƒtƒB[ƒ‹ƒhB3DƒƒbƒVƒ…‚̃tƒB[ƒ‹ƒh‚ȘƒŠƒYƒ€‚ɍ‡‚í‚č‚ĕω»‚”‚Ü‚·B

Silver Black Cycle (from Rhett Dashwood)

O‚Ì•¶Žš‚đƒ‚ƒ`[ƒt‚É‚”‚œƒCƒ[ƒWB•œ–ʂ̃eƒLƒXƒg‚©‚çA—h‚ê‚é3DƒƒbƒVƒ…‚ÖˆÚ‚è•Ï‚í‚éƒAƒjƒ[ƒVƒ‡ƒ“‚Ć‚·B

Constellation (2012) (from defasten)

’†”Ő‚©‚ç‚̃Vƒ‡ƒpƒ“ ƒGƒ`ƒ…[ƒh Op.10-12uŠv–œv‚É‚Ì‚č‚œƒp[ƒeƒBƒNƒ‹‚Ș”ü‚”‚ą‚Ć‚·BŽÀŽÊ‚̐[“xƒf[ƒ^‚đ Form ‚É”œ‰f‚ł‚č‚œƒtƒHƒƒOƒ‰ƒ€‚Ì‚æ‚€‚ȃCƒ[ƒW‚É‚à’–Ú‚”‚Ä‚­‚Ÿ‚ł‚ąB

TrakCinematik (from Trak)

ƒI[ƒfƒBƒIƒtƒ@ƒCƒ‹‚đ“Ç‚Ęž‚ʁAƒI[ƒfƒBƒI‚ɘA“ź‚”‚œ”ü‚”‚ąƒp[ƒeƒBƒNƒ‹‚đŽ©“ź“I‚ɐ¶Ź‚·‚é Audio ReactorsiƒI[ƒfƒBƒIƒŠƒAƒNƒ^[j‚đŠˆ—p‚”‚œì•i‚Ć‚·B

My Experience (from Josh Kump)

–€æd•sŽv‹c‚ȃCƒ[ƒWBForm ‚ɉÁ‚ŠATrapcode Shine ‚ȘŽg—p‚ł‚ê‚Ä‚ą‚Ü‚·B

COSM (from Harry Frank)

OBJƒtƒ@ƒCƒ‹‚đŽg—p‚”‚œ3Dƒp[ƒeƒBƒNƒ‹‚̐¶Ź—á‚Ć‚·B3DCGƒ\ƒtƒg‚È‚Ç‚ĆìŹ‚”‚œ3Dƒ‚ƒfƒ‹‚©‚çA—lX‚ÈŒ`ó‚Ì3Dƒp[ƒeƒBƒNƒ‹‚đìŹ‚Ć‚«‚Ü‚·B

Trapcode Form 2: The Running Man (from Red Giant)

‚±‚ż‚ç‚àOBJƒtƒ@ƒCƒ‹‚đŽg—p‚”‚œ3Dƒp[ƒeƒBƒNƒ‹‚̐¶Ź—á‚Ć‚·BForm ‚́AOBJƒV[ƒNƒGƒ“ƒX‚©‚çA“ź‚«‚Ì‚ ‚é3Dƒp[ƒeƒBƒNƒ‹‚đìŹ‚Ć‚«‚Ü‚·B

FORMv2 horsehorse (from Peder Norrby)

OBJ‚̃IƒuƒWƒFƒNƒg‚Ì‘–‚é”n‚ɁATextured PolygoniƒeƒNƒXƒ`ƒƒ•t‚«ƒ|ƒŠƒSƒ“j‚Ć•¶Žš‚đƒ}ƒbƒsƒ“ƒO‚”‚œƒCƒ[ƒW‚Ć‚·B

Trapcode Form Experiment (from Red Giant)

Textured PolygoniƒeƒNƒXƒ`ƒƒ•t‚«ƒ|ƒŠƒSƒ“j‚đŽg—p‚”‚ÄìŹ‚ł‚ê‚œAƒŠƒAƒ‹‚È3DƒIƒuƒWƒFƒNƒg‚Ć‚·BƒŒƒ“ƒYƒtƒŒƒA‚ɂ́AKnoll Light Factory ‚ȘŽg—p‚ł‚ê‚Ä‚ą‚Ü‚·B

Trapcode Form Žć‚È‹@”\

OBJƒtƒ@ƒCƒ‹‚©‚ç3Dƒp[ƒeƒBƒNƒ‹‚𐶐Ź
OBJƒtƒ@ƒCƒ‹‚©‚ç3Dƒp[ƒeƒBƒNƒ‹‚𐶐Ź

ƒp[ƒeƒBƒNƒ‹‚đì‚éƒOƒ‹[ƒvŒ`óiBase Formj‚ÉOBJƒtƒ@ƒCƒ‹‚Ș‘ΉžBAfter Effects ‚É“Ç‚Ęž‚ń‚ŸOBJƒtƒ@ƒCƒ‹‚đŽg‚Á‚āA3Dƒ‚ƒfƒ‹‚â3DƒV[ƒNƒGƒ“ƒX‚ÌŒ`ó‚©‚ç3Dƒp[ƒeƒBƒNƒ‹‚𐶐Ź‚”‚Ü‚·B

48‚ÌOBJƒtƒ@ƒCƒ‹A5‚‚ÌOBJƒV[ƒNƒGƒ“ƒX‚đŽû˜^BiŽû˜^.objƒtƒ@ƒCƒ‹j

ƒNƒŠƒGƒCƒ^[ Harry Frank ‚É‚æ‚Á‚ăfƒUƒCƒ“‚ł‚ê‚œV‚œ‚È19‚̃vƒŠƒZƒbƒg‚đ“‹ÚBiŽû˜^V‹KƒvƒŠƒZƒbƒgj

ƒVƒF[ƒfƒBƒ“ƒOŒű‰Ê‚É‚æ‚é[“x‚Ì•\Œ»
ƒVƒF[ƒfƒBƒ“ƒOŒű‰Ê‚É‚æ‚é[“x‚Ì•\Œ»

ShadingiƒVƒF[ƒfƒBƒ“ƒOj‹@”\‚đ“‹ÚBAfter EffectsA‚Ü‚œ‚Í Trapcode Lux ‚̃‰ƒCƒg‚đŽg‚Á‚āAƒp[ƒeƒBƒNƒ‹‚ɃVƒF[ƒfƒBƒ“ƒO‚ÌŒű‰Ê‚đ‰Á‚Š‚Ü‚·B
ŒőŒč‚â‰A‰e‚̏ˆ—‚É‚æ‚Á‚ÄŽ‹Šo“I‚Ȑ[“x‚Ș“Ÿ‚ç‚ê‚Ü‚·B

ƒTƒuƒOƒ‹[ƒv‚Ì ShadowletiƒVƒƒƒhƒEƒŒƒbƒgj‚ÌĘ’è‚Ƃ́A—±Žq‚Ƀ\ƒtƒg‚ȃZƒ‹ƒtƒVƒƒƒhƒE‚đ’ljÁBƒp[ƒeƒBƒNƒ‹‚Ș‚Ù‚©‚̃p[ƒeƒBƒNƒ‹‚ɉe‚đ—Ž‚Æ‚·‚æ‚€‚É‚”‚Ä’Pˆê‚ȃ‰ƒCƒgƒ\[ƒX‚©‚猻ŽÀ“I‚ȃVƒƒƒhƒEƒCƒ“ƒO‚Șs‚Š‚Ü‚·B

ƒeƒNƒXƒ`ƒƒ•tƒ|ƒŠƒSƒ“•ƒXƒgƒŠ[ƒNƒŒƒbƒg
ƒeƒNƒXƒ`ƒƒ•tƒ|ƒŠƒSƒ“•ƒXƒgƒŠ[ƒNƒŒƒbƒg

Particle Type ‚ɁATrapcode Particlar 2 ‚Ì“‹Ú‹@”\‚Ì Textured PolygoniƒeƒNƒXƒ`ƒƒ•t‚«ƒ|ƒŠƒSƒ“j‚Æ StreakletiƒXƒgƒŠ[ƒNƒŒƒbƒgj‚Ș‰Á‚í‚è‚Ü‚”‚œB

Textured Polygons ‚́A”CˆÓ‚̃Cƒ[ƒW‚đƒp[ƒeƒBƒNƒ‹‚̃\[ƒX‚ÉŽg—p‚·‚邱‚Æ‚đŽÀŒ»B•‘‚ąŽU‚é—t‚â‚Í‚ç‚Í‚ç‚Æ—Ž‚ż‚éá‚Ì‚æ‚€‚ȃAƒjƒ[ƒVƒ‡ƒ“‚đìŹ‚Ć‚«‚Ü‚·B

Streaklet ƒp[ƒeƒBƒNƒ‹‚́AƒŠƒ{ƒ“‚⃉ƒCƒg‚Ì’Ê‰ßŐ‚Ì‚æ‚€‚È•ĄŽG‚È—L‹@“IƒfƒUƒCƒ“‚𐶐Ź‚Ć‚«‚Ü‚·B

shading
ƒp[ƒeƒBƒNƒ‹‚Ì‹…‘Ì‚đ‘ȉ~Œ`‚Ö•ÏŒ`

Layer MapiƒŒƒCƒ„[ƒ}ƒbƒvj‚É—±Žq‚đ”CˆÓ‚ÌŽČ‚É‰ˆ‚Á‚ĉń“]‚ł‚č‚é Rotate ‚đ“‹ÚB—±Žq‚É‚»‚ê‚Œ‚êˆá‚Á‚œ•ûŒü‚ɉń“]‚·‚é‚æ‚€‚Ƀ‰ƒ“ƒ_ƒ€‚ȉń“]‚đ—^‚Š‚āA—±Žq‚Ș“Á’è‚Ì•ûŒü‚ÉŒü‚­‚æ‚€‚ɍŚ‚©‚­Žw’è‚Ć‚«‚Ü‚·B

Spherical Fieldi‹…‘̃tƒB[ƒ‹ƒhj‚É Scale XAYAZ ‚Æ Rotate ‚đ“‹ÚBƒp[ƒeƒBƒNƒ‹‚Ì‹…‘Ì‚đ—lX‚ȑȉ~Œ`‚Ö‚Æ•ÏŒ`‚Ć‚«‚Ü‚·B

Audio ReactorsiƒI[ƒfƒBƒIƒŠƒAƒNƒ^[j
Form Z Swirl Experiment (from Harry Frank)

ƒI[ƒfƒBƒIƒtƒ@ƒCƒ‹‚đ“Ç‚Ęž‚ʁAƒI[ƒfƒBƒI‚ɘA“ź‚”‚œ”ü‚”‚ąƒp[ƒeƒBƒNƒ‹‚đŽ©“ź“I‚ɐ¶Ź‚Ć‚«‚Ü‚·B

ƒI[ƒfƒBƒIƒvƒŠƒZƒbƒg‚đŽg—p‚·‚éÛ‚́A‚Ü‚žƒvƒŠƒZƒbƒg‚đ“K—p‚”Aƒpƒ‰ƒ[ƒ^[‚Ì "Audio React „Audio Layer " ‚æ‚èƒI[ƒfƒBƒIƒgƒ‰ƒbƒN‚đ‘I‘đ‚·‚é‚Ÿ‚Ż‚Ć‚·BWindows ‚ɂĐ„§‚·‚éƒI[ƒfƒBƒIŒ`Žź‚́A16bit 44khz ‚Ì.wavƒtƒ@ƒCƒ‹‚Ć‚·B

Form ‚ÌŠî–{‹@”\
  • After Effects ‚̃Jƒƒ‰Aƒ‰ƒCƒg‚đŽg—p
  • Audio ReactorsiƒI[ƒfƒBƒIƒŠƒAƒNƒ^[j‚Ćƒp[ƒeƒBƒNƒ‹‚đƒTƒEƒ“ƒh‚Æ“ŻŠú
  • ƒV[ƒ€ƒŒƒX‚ȃ‹[ƒv‰f‘œ‚ÌìŹ
  • ”íŽÊŠE[“x‚̃Tƒ|[ƒg
  • 16ƒrƒbƒgA8ƒrƒbƒg@ƒ`ƒƒƒ“ƒlƒ‹ƒJƒ‰[ƒfƒvƒX‘Ήž
  • ƒ‚[ƒVƒ‡ƒ“ƒuƒ‰[‹@”\“‹Ú
  • ”ńł•ûƒsƒNƒZƒ‹‚̃AƒXƒyƒNƒg”ä‚𐳊m‚ɏˆ—
Trapcode Form 2 ƒo[ƒWƒ‡ƒ“1‚©‚ç‚̕ύX“_
  • GlowiƒOƒ[j‚ÆSmokeletiƒXƒ‚[ƒNƒŒƒbƒgjĘ’è‚ÍOptions PaneliƒIƒvƒVƒ‡ƒ“ƒpƒlƒ‹j‚©‚ç“ÆŽ©‚ÌGlowiƒOƒ[jƒOƒ‹[ƒv‚ÆShadowletiƒVƒƒƒhƒEƒŒƒbƒgjƒOƒ‹[ƒv‚ւƈړź‚”‚Ü‚”‚œB
  • Base Form> Sphere ‚ȘĘ’è‚ł‚ê‚Ä‚ą‚éê‡ALayer MapiƒŒƒCƒ„[ƒ}ƒbƒvj‚Í–łŒű‚É‚È‚ç‚È‚ą‚æ‚€‚ɕύX‚”‚Ü‚”‚œBForm 2 ‚Ć‚Í Layer Map ‚Ì“ü—Í‚Ș Sphere Shapesi‹…Œ`j‚ɑΉž‚”‚Ü‚·B
  • Layer Map ‚Ì Rotaion ƒTƒuƒOƒ‹[ƒv‚́AInvert MapiƒCƒ“ƒo[ƒgƒ}ƒbƒvjƒ`ƒFƒbƒNƒ{ƒbƒNƒX‚́A‚š–]‚Ę‚ÌƒGƒtƒFƒNƒg‚đ“Ÿ‚é‚œ‚ß‚É”œ“]‚”‚œƒo[ƒWƒ‡ƒ“‚̃vƒŠƒRƒ“ƒ|ƒWƒVƒ‡ƒ“‚đìŹ‚·‚éŽèŠÔ‚ȘÈ‚Ż‚Ü‚·B

Trapcode Form ƒTƒ“ƒvƒ‹ƒvƒƒWƒFƒNƒg

Nebula Construction Kit examples (from Peder Norrby)

Trapcode ƒvƒ‰ƒOƒCƒ“ŠJ”­ŽÒAPeder Norrby Ž‚Ș Trapcode Mir ‚ÆTrapcode Form ‚đŠˆ—p‚”‚Чì‚”‚œ Nebula Construction Kit ‚Ć‚·B

”z•z‚·‚é–{ƒTƒ“ƒvƒ‹ƒvƒƒWƒFƒNƒg‚́A»•i‚ÌŽg—pŽž‚ÌŽQl‚Æ‚”‚Ä‚Č—˜—p’ž‚Ż‚Ü‚·B•Ą»A‹y‚Ń“]—pA”Ì”„AŒöŠJAś“n‚È‚Ç‚Í‚Ć‚«‚Ü‚č‚ńB

Nebula Construction Kit tutorial (from Peder Norrby)

Nebula Construction Kit ‚̐§ì•û–@‚̃`ƒ…[ƒgƒŠƒAƒ‹‚Ć‚·B

Red Giant QuickTip #46: Creating Normal Maps with Trapcode Form

ƒsƒbƒ`ƒtƒH[ƒN‚̐æ’[‚Ș‚Ë‚¶‚ê‚Ä‚ą‚­‚æ‚€‚ȃCƒ[ƒW‚Ć‚·B—§‘Ì“I‚ÈŒ`ó‚ÌìŹ‚Ƀvƒ‰ƒOƒCƒ“uNormalityv‚ȘŽg—p‚ł‚ê‚Ä‚ą‚Ü‚·B‚±‚ż‚ç‚Í•Ê“rƒCƒ“ƒXƒg[ƒ‹‚”‚Ä‚­‚Ÿ‚ł‚ąB

FORMv2 thorns rotate (from Peder Norrby)

Base Form ‚đŽg‚Á‚ÄìŹ‚ł‚ê‚œƒgƒQ‚Ì‚æ‚€‚ȃCƒ[ƒWBStrings ‚͐æ‚ȘŚ‚­‚È‚éĘ’è‚ɁBShading ‚́AShadowlet ‚đON‚É‚”‚āA‰e‚đ‚‚Ż‚Ä—§‘Ì“I‚É‚”‚Ä‚ą‚Ü‚·B

Text To Sand

ƒeƒLƒXƒg‚⃍ƒSA3Dƒ‚ƒfƒ‹‚È‚Ç‚đA»‚âo‚Ì‚æ‚€‚É”š”­‚”‚ÄŽU‚ç‚č‚éŒű‰Ê‚Ì—á‚Ć‚·B

A on Fire

ˆÙ‚Ȃ郌ƒCƒ„[‚đƒvƒƒpƒeƒB‚̃}ƒbƒv‚Æ‚”‚ÄŽg‚ąAƒp[ƒeƒBƒNƒ‹‚Ì“ź‚«‚Ì‚Ę‚đ•ÊƒIƒuƒWƒFƒNƒg‚É”œ‰f‚Ć‚«‚Ü‚·B

Trapcode Form ƒgƒŒ[ƒjƒ“ƒO

Trapcode Form OBJƒtƒ@ƒCƒ‹‚ÌŽg—p•û–@
  1. After Effects ‚̃ƒjƒ…[Aƒtƒ@ƒCƒ‹„“Ç‚Ęž‚ʁ„ƒtƒ@ƒCƒ‹‚©‚ç.objƒtƒ@ƒCƒ‹‚đ“Ç‚Ęž‚Ę‚Ü‚·BiŽû˜^.objƒtƒ@ƒCƒ‹j
  2. ƒRƒ“ƒ|ƒWƒVƒ‡ƒ“‚Éobjƒtƒ@ƒCƒ‹‚đ“Ç‚Ęž‚Ę‚Ü‚·BOBJ‚Ì3Dƒ‚ƒfƒ‹Ž©‘Ì‚Í After Effects ‚̃vƒŒƒrƒ…[ƒEƒBƒ“ƒhƒE‚Ć‚Í•\ŽŠ‚ł‚ê‚Ü‚č‚ńBiOBJƒtƒ@ƒCƒ‹‚́AAfter EffectsŽ©‘Ì‚Ć‚Í•\ŽŠ‚·‚邱‚Æ‚Í‚Ć‚«‚Ü‚č‚ńj
  3. OBJ‚̖ڋʂ̃AƒCƒRƒ“‚đƒNƒŠƒbƒN‚”‚ărƒfƒI‚đ”ń•\ŽŠ‚É‚”‚Ü‚·B
  4. V‹KƒŒƒCƒ„[‚đìŹ‚”AFrom ‚đ“K—p‚”‚Ü‚·B
  5. Form ‚̃GƒtƒFƒNƒgƒpƒŒƒbƒg‚ÌBase Form„Base Form‚̃vƒ‹ƒ_ƒEƒ“‚©‚ç OBJ Model ‚đ‘I‚Ń‚Ü‚·B
  6. Form ‚̃GƒtƒFƒNƒgƒpƒŒƒbƒg‚Ì Base Form„OBJ Settings„3D Model ‚̃vƒ‹ƒ_ƒEƒ“‚©‚çƒRƒ“ƒ|ƒWƒVƒ‡ƒ“‚É“Ç‚Ęž‚ń‚Ÿ.objƒtƒ@ƒCƒ‹‚đ‘I‘đ‚”‚Ü‚·BƒvƒŒƒrƒ…[ƒEƒCƒ“ƒhƒE‚ÉOBJ‚Ì3Dƒ‚ƒfƒ‹‚đƒx[ƒX‚ɐ¶Ź‚ł‚ê‚œ3Dƒp[ƒeƒBƒNƒ‹‚Ș•\ŽŠ‚ł‚ê‚Ü‚·B
  7. Form ‚̃GƒtƒFƒNƒgƒpƒŒƒbƒg‚Ì Base Form„Size XASize YASize Z ‚Ć3Dƒp[ƒeƒBƒNƒ‹‚Ì‘S‘̂̃TƒCƒY‚đ’Ȑź‚Ć‚«‚Ü‚·B
  8. Form ‚̃GƒtƒFƒNƒgƒpƒŒƒbƒg‚Ì Particle„Size ‚Ć3Dƒp[ƒeƒBƒNƒ‹‚Ì—±ŽqAˆê‚Â‚Ì‘ć‚«‚ł‚đ’Ȑź‚Ć‚«‚Ü‚·B
ayato@web §ì—á 56FƒI[ƒƒ‰ ƒfƒXƒNƒgƒbƒv

Trapcode Form ‚Æ Shine ‚đŽg—p‚”‚œŽg—p—á‚Ć‚·B
Mac OS X Leopard ‚̃EƒH[ƒ‹ƒy[ƒp[•—‚̃I[ƒƒ‰‚đ•\Œ»B

Getting Started with Trapcode Form 2 (from Red Giant)i‰pŒêj

Form ‚ÌŠî–{“I‚È‹@”\‚ɂ‚ą‚ĉđà‚”‚Ä‚ą‚Ü‚·B

Trapcode Form Experiment Walkthrough (from Red Giant)i‰pŒêj

ƒMƒƒƒ‰ƒŠ[uTrapcode Form Experimentv‚đ‰đà‚”‚œƒrƒfƒI‚Ć‚·B

Trapcode Form Žû˜^@ƒvƒŠƒZƒbƒgiˆê•”‚đ”Ȑˆj

Geometric
  • tf_FluxCapacitor
  • tf_GreenWheel
  • tf_Mona
  • tf_JoyDivision3D
  • tf_JoyDivision
Organic
  • tf_DestroyAllLines
  • tf_Leviathan
  • tf_MassiveString
  • tf_Original
  • tf_RedKaleid
  • tf_RedShard
  • tf_RightStrings
  • tf_RotatingStrings
  • tf_Stringball
Flight
  • tf_Flight
  • tf_FlightLandcape
  • tf_FlightMountain
  • tf_FlightPlasma
Audio Visualizer
  • tf_audioBaseDropLines
  • tf_audioBaseDropSurface
  • tf_audioBlueThing
  • tf_audioDanceCloud
  • tf_audioDesertFlight
  • tf_audioDestroyAllLines
  • tf_audioDropSurface
  • tf_audioEQ3
  • tf_audioEQ3delay
  • tf_audioRiverOfBass
Form 2.0 presets
  • tf2_Cephalopod
  • tf2_CloudNine
  • tf2_CRT
  • tf2_Dissolve
  • tf2_FlishEye
  • tf2_Flame
  • tf2_FluxCloud
  • tf2_HeavensDoor
  • tf2_Lacuna
  • tf2_OvalEcho
  • tf2_Parentheses
  • tf2_PrismRiot
  • tf2_ShadedStrings
  • tf2_SimpleOval
  • tf2_Virus

Trapcode Form Žû˜^@OBJƒtƒ@ƒCƒ‹

  • Array_Bucky
  • Array_Dodeca
  • Array_Octa
  • Blood_Cell
  • Bucky_12
  • Capsule_8
  • City
  • Cone_12
  • Cube_16
  • Cylinder_16
  • Disc_8
  • Dodeca_12
  • Icosa_20
  • Lightbulb
  • MetaBlob
  • Octa_8
  • PolyTri_12
  • Pyramid_4
  • Ring_256
  • Sphere_128
  • Torus_36
  • Tube_Long
  • Tube_Medium
  • Tube_Short
  • vertices_20

“Ż«‚ÌOBJƒtƒ@ƒCƒ‹‚ÌŽû˜^ƒfƒBƒŒƒNƒgƒŠF
ƒCƒ“ƒXƒg[ƒ‰[‚̃tƒHƒ‹ƒ_iTCSuite_Win/Mac_Fullj„Documentation and Presets„Product Presets„OBJ Files
iOBJƒV[ƒNƒGƒ“ƒX‚́AOBJ Files„OBJ_Seq ‚ÉŽû˜^‚ł‚ê‚Ä‚ą‚Ü‚·j

Red Giant / Trapcode ŽĐ»•iŽg—p‹K–ń‚ɂ‚ą‚Ä

Red Giant / Trapcode ŽĐ»•i‚́A1ƒ‰ƒCƒZƒ“ƒX (1‚‚̃VƒŠƒAƒ‹No.) ‚ɂ‚«A1‘ä‚̃Rƒ“ƒsƒ…[ƒ^[‚ĆŽg—p’ž‚Ż‚Ü‚·B
(ƒ‰ƒCƒZƒ“ƒXiƒVƒŠƒAƒ‹No.) ‚́AWindows ‚Æ Macintosh ‹€’Ê‚ĆŽg—p‚Ć‚«‚éƒnƒCƒuƒŠƒbƒhŽd—l‚Ć‚·)
ƒCƒ“ƒXƒg[ƒ‹‚́A1ƒ‰ƒCƒZƒ“ƒX‚ɂ‚«A2‘ä‚̃Rƒ“ƒsƒ…[ƒ^[ (Š’1) ‚ɍs‚Š‚Ü‚·‚ȘA2‘ä‚̃}ƒVƒ“‚Ć“ŻŽž‚ÉŽg—p‚·‚邱‚Æ‚Í‹–‰Â‚ł‚ê‚Ä‚š‚è‚Ü‚č‚ńB(ƒ{ƒŠƒ…[ƒ€ƒ‰ƒCƒZƒ“ƒXƒvƒƒOƒ‰ƒ€‚đœ‚«‚Ü‚·)
(’1FƒfƒXƒNƒgƒbƒvAƒm[ƒgƒpƒ\ƒRƒ“AOS‚Ì‘g‚ʍ‡‚í‚č‚ÍŽ©—R‚Ć‚·) (2015”N9ŒŽXV)